rss2 feed rss feed xml feed js feed

Home Projects
» ForumsEnglish Amiga Board
EAB mobile
» DatabaseHall Of Light
» MagazineAmiga Magazine Rack
» User portal Amiga Lore
» FanzineAmiga Point of View
» Live chatIRC web portal
» MusicMods Jukebox
» F.A.QAmiga F.A.Q

Hosted Websites

More Stuff

Search Forums

Search Games

Information is copyright 2001-2017 by Astruc Pierre, also known as RCK.
Readers may not modify, publish, transmit or in any way exploit any of the contents of this site, in whole or in part, without the express prior permission of the copyright holder. Direct comments to the appropriate person. All rights reserved.

Hollywood 7: Eternity out now!
Posted by jPV - 21 March 2017 12:58
jPV's Avatar  (News taken from Hollywood forums)

In the year of Hollywood's 15th anniversary, Airsoft Softwair, the hardest working men in code business, are back on your screen with Hollywood 7: Eternity. Hollywood 7.0 is a massive update with many new features and bug fixes. The most important new feature is full support for Unicode and native support for 64-bit CPUs on Windows, Mac OS, and Linux. This is especially useful on Linux because using 32-bit binaries on a 64-bit Linux is quite a hassle. On top of that, there are lots of other new features.

Here is a non-exhaustive list of new features in Hollywood 7.0:

* Unicode is now fully supported!
* Lots of new functions for dealing with Unicode text
* Hollywood is now available in native 64-bit versions for Windows, Linux, Mac OS, and iOS
* Mac OS and iOS backends have been completely rewritten, they are a lot faster now!
* High resolution ("Retina") displays now fully supported on Windows, Mac OS, and iOS; Hollywood is ultra-crisp in 4K modes now
* New hardware-accelerated full screen scale mode
* Faster drawing on Windows and Mac OS
* Lots of new features in the iOS backend
* Support for conditional compiling at preprocessor level
* Switch-Case statement supports fall through now
* Text can now be laid out in justified lines
* Lots of improvements in the IDE on Windows (e.g. direct help and syntax highlighting for functionality provided by plugins)
* Multi-coloured vector paths are now supported
* Live resizing on Windows and Mac OS
* Time-stamped events
* New example scripts
* 70 new pages of PDF documentation, now 924 altogether!
* Lots of other changes, optimizations and bug fixes

Hollywood 7.0 is the ultimate Multimedia experience and a must-have for all creative people. Hollywood is available on CD and as a download version. Both versions include Hollywood for all supported platforms (except the Android and iOS versions). It is no longer necessary to buy separate licenses for the different platforms. Buying Hollywood gives you a single-user license for all 15 platforms supported by Hollywood. If you already own Hollywood, you can buy a discounted upgrade version. People who bought Hollywood 6.1 in 2017 can request a free upgrade.

Hollywood is the ultimate bridge between all the different AmigaOS compatible platforms and the other three modern desktop systems, Windows, Mac OS, and Linux! Additionally, Hollywood also supports the Android and iOS platforms. A truly unique feature is the ability to cross-compile native executables for many different platforms including: AmigaOS3, AmigaOS4, WarpOS, MorphOS, AROS (x86), Windows (x86, x64), Mac OS X (x86, x64, ppc), and Linux (x86, x64, ppc, arm). You don't even have to own these platforms in order to compile executables for them. It's enough to run Hollywood on one of the supported platforms and then compile programs for all the others! Only Hollywood makes it possible. If you want to learn more about Hollywood, please visit the the official Hollywood portal which also has a forum for all questions concerning Hollywood.

All this makes Hollywood The Cross-Platform Multimedia Application Layer. Join the Multimedia revolution and get your personal copy of Hollywood 7: Eternity now!

This release was brought to you by Airsoft Softwair - the hardest working men in code business.
3 comments  View printable version of this thread. Reply to this thread.

New Independent Periodical "in the style of" Amiga Power
Posted by Anakirob - 18 March 2017 02:42
Anakirob's Avatar  I have been spending the last month working really hard on putting together a magazine to be published regularly, hopefully monthly but possibly bi-monthly or quarterly depending on how we go producing the first couple of issues.

The Power Magazine is a publication for SteamOS gaming. Although obviously any SteamOS games are also available for Windows, so any PC gamer should be able to get something out of our pages. And also we cover vintage systems as emulation is one of the main ways Linux users traditionally play games on their system.

Indeed the Amiga will feature quite heavily in the first issue to be published in April, as well as the special edition issue zero which is due in just under one week from now. We have adjusted our release schedule to the first of every month. So this news is quite relevant to the Amiga.

Especially considering that for issue one we plan on releasing a real Amiga coverdisk, which will also be available for download as an ADF and possibly LHA as a tribute to our heritage.

Please not that the actual cover for The Power Magazine issue zero may vary. For example the "outrageous claims" will most likely appear inside the magazine and not on the cover.
4 comments  View printable version of this thread. Reply to this thread.

Lumberjack Reloaded - Enhanced version of a previous C64/Amiga release!
Posted by Neil79 - 17 March 2017 16:11
Neil79's Avatar 

As we said before in our previous article last year via the CSDb database, the Megastyle, Protovision & Atlantis group released the C64 homebrew game of ' Lumberjack ', which put you in the mighty boots of a Lumberjack chopping down trees as fast as he can, without being bashed by the big branches above. It was a highly addictive game on the C64 that was later ported over to the Amiga as an almost 1:1 conversion thanks to Cobe and Lemming880. But now thanks to a great heads up by Solo Kazuki, an enhanced version is being developed titled as "Lumberjack Reloaded".
21 comments  View printable version of this thread. Reply to this thread.

icon  Amiga power supply schematic
Posted by fordav1 - 16 March 2017 08:09
Previously not available Amiga power supply schematic now available thanks to Guru
He is asking for some assistance so am posting here to get the word out as requested. Read the details here....
 View printable version of this thread. Reply to this thread.

AmiSSL4.1 - update
Posted by Pat the Cat - 15 March 2017 11:45
Pat the Cat's Avatar  No mention of bug fixes, but now works with SSL1.1 0e (February 17th 2017).
 View printable version of this thread. Reply to this thread.

icon  Standard Deviation Released Incl. Trainer by Flashtro
Posted by warfalcon - 14 March 2017 18:54

Some may have missed the thread according the recently released Amiga shooter STANDARD DEVIATION. We strongly recommend to check out this awesome game including a nice Flashtro trainer. I would also like to take the opportunity and thank the author for publishing this game at last!

Download Link:

Note: The bonus missions between the levels can be skipped by pressing ESC. They have not been trained because it did not make any sense.
11 comments  View printable version of this thread. Reply to this thread.

Amiga Ireland podcast - out now!
Posted by TenLeftFingers - 14 March 2017 15:03
TenLeftFingers's Avatar  The Amiga Ireland group have released episode 1 of their podcast. Join us on our journey to be more like Wogan and less like Partridge Let us know on our poll what language you would like to see David Pleasance's book translated to if English isn't your first language.

It's available on the site via Sound Cloud for now, but we will push to the podcast directories at some stage so you can search from your podcast app.
5 comments  View printable version of this thread. Reply to this thread.

My new little project - CD32 Expansion Slot (prototype)
Posted by spidi - 13 March 2017 20:46
Expansion port and VGA connector designed for Amiga CD32.

30 comments  View printable version of this thread. Reply to this thread.

ZuneFIG v1.3.343 Releases
Posted by AMIGASYSTEM - 10 March 2017 10:59

ZuneFIG: New version a Vector Drawing Program that is initially based on XFig, All tools of Yannick compile and work under ABIV1 64bits except VNC_Client.

ZuneFIG 1.3.343: Download

ZuneFIG: Video Tutorial Part 1
ZuneFIG: Video Tutorial Part 2
ZuneFIG: Video Tutorial Part 3]
 View printable version of this thread. Reply to this thread.

Wicher 500i classic turbo card for A500 (internal version)
Posted by spidi - 08 March 2017 15:51
Wicher 500i has been adapted to be mounted inside the enclosure Amiga 500.


CPU: MC68000/68010
Max. clock: 50MHz
RAM: 1-8 MB SIMM 72 module (FPM,EDO)
IDE controller
SPI controller

Performance MC68000, cpu clock 50MHz (SysInfo 4.0, AIBB 6.5).
Mips: 4.40
Dhrystones: 4222
IDE transfer: ~3.1MB/s
RAM transfer: ~6.94MB/s
13 comments  View printable version of this thread. Reply to this thread.

icon  New book "Commodore: The Inside Story" by David Pleasance
Posted by mjnurney - 05 March 2017 19:13
David (Forner CEO of Commodore UK)

Has announced that he is writing a warts and all story of Commodore. His view and perspective will be very interesting as he is the first person to write about Commodore from inside the company.

The book will be on kickstarter in a couple of weeks or so , so please back it and
lets hear what really happened to our beloved and tragic company.

thank you all.

41 comments  View printable version of this thread. Reply to this thread.

AROS Adding 64Bit And SMP Support
Posted by AMIGASYSTEM - 05 March 2017 14:07

After many years of active development, AROS finally seems to be able to 'evolve' the now 30+ years old architecture of the Amiga API. The original Amiga computers from Commodore brought to home users and professionals the first pre-emptive, window based operating system at affordable prices, although its kernel was tailored to the single Motorola 68000 CPU mounted on the machines. After Commodore's demise in 1994, a long debate started about the evolution of the Amiga platform and, although many announcements were made, current AmigaOS 4.1 is still a 32bit-based, single-core oriented operating system, and the same is true for Amiga-like alternatives MorphOS and AROS.

Things, however, are changing. In his weekly survey about AROS progress on and, Krzysztof Smiechowicz talked about "Work on handling additional CPU cores in x86_64 AROS kernel", adding "Initial version of SMP scheduler has been introduced in AROS i386/x86_64 kernel" just a week later. In the following weeks, a screenshot from coder Nick Andrews and a video on Youtube showed a 64-bit version of AROS, runnning on multicore AMD and Intel processors, handling 4 and 8 cores correctly.

SMP is being added to AROS by experienced coders Nick Andrews and Michal Schulz, and while it is not available in public nightly builds just yet, there is finally the chance to see an Amiga-like operating system handling modern CPUs properly News Source:

Sysmon Update AROS progress
8 comments  View printable version of this thread. Reply to this thread.

Exutil V0.10 Released
Posted by AMIGASYSTEM - 02 March 2017 23:30

Exutil: This is a free small utility Multi-OS (OS3, OS4, AROS, MOS, WIN) to batch rename pictures by date sorted names based on Exif date information or by file's date with an integrated thumbnail viewer. As of yet this is a very simple tool, in future more functions may be added.


This software is written using the language "Hollywood" and uses the RapaGUI plugin, installation of the RapaGUI plug in is mandatory to run this program.

RapaGUI Amiga:Download

RapaGUI Win32:Download

Exutil v0.10 (All OS) :Download
 View printable version of this thread. Reply to this thread.

Amiga Future issue 125 released
Posted by AndreasM - 02 March 2017 17:25
AndreasM's Avatar  The English and German issue 125 (March/April 2017) of the print magazine Amiga Future has been distributed today, and can also be ordered directly from the editorial office of Amiga Future, and the other Amiga dealers that stock the magazine.

Mag Content:

Interview ignition
Blitz Basic Workshop Part 4

and so much more ... if you haven't already, get your collectable copy ordered today

A more detailed description of the contents and previews of this issue can be found at the Amiga Future magazine hompepage.

 View printable version of this thread. Reply to this thread.

ZuneView v.0.33 Releases
Posted by AMIGASYSTEM - 01 March 2017 09:59

ZuneView v0.33: Picture Viewer and Editor Multilanguage for AROS (Quantization added)

ZuneView v0.33 Download
1 comments  View printable version of this thread. Reply to this thread.

News archive